Sira is a first-person puzzle game that revolves around the Sun. The last remaining ecosystems on Earth are the man-made droid ecosystems in the cities. But gradual disrepair has transformed the technoscape into your primary source of opposition. As you move through the city, various technology-based obstacles will block your progress. You’ll have to find ways to manipulate the environment to safely make it through. The level incorporates Logic-based, Physics-based, and Environment-based puzzles. In essence, the path forward is one you have to make with your own hands and out of your own ingenuity. The only way to navigate the city’s sunlit roads is to form paths in the shade and avoid direct light at all costs. My Duties as Art Director:
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Examples of Early Lighting Guides:
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Examples of Art Development over time:
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