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Bello Divorum is a 2-6 player territory
control game where players use followers to spread the belief of 6
mythological pantheons. “Powers” can be used by players once a
turn altering the board to their benefit at the cost of having to
move the “Doomsday token” around the outer edge of the board.
Once that token makes a full circle, the apocalypse occurs and
players count out how high their pantheon scored.
The team consisted of myself, Scott Brunelle, Christopher Hassebrook, Robert Morrison, and Ryan Powell. Sample Rules Sheet:
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My tasks primarily consisted of:
Design - Contributed to the design decisions we made, the direction we took with different mechanics, playtesting, and handled most of the drafts of our rules. Group Management - I scheduled meetings, kept everyone on task, etc. To the left are 2 example "Power Reference Cards", one given to each player. Combat was kept relatively simple to keep the turn flow fast paced with a focus on mobility and speed. Most games took around 45 minutes at 6 players. |